Barbed Wooden Barricade
The Barbed Wooden Barricade is the second tier of barricades in rust and damages players who come into contact with them. Touching the barricade frequently causes the bleeding effect and slows the player. Attempting to damage and break the barricade will cause damage to the player; however, this can be avoided by throwing melee tools at the barricade.
CRAFTING & RECYCLING
LOOTED FROM
REPAIR
UPKEEP & DECAY
DURABILITY
CRAFTING
BLUEPRINT
| Tool | Requirements | Scrap Total | |||
|---|---|---|---|---|---|
30 | |||||
Requirements 30Scrap Total | |||||
165 | |||||
Requirements 165Scrap Total | |||||
RECYCLING
| Recycler | Guaranteed Yield | Extra Yield | |||
|---|---|---|---|---|---|
Extra Yield | |||||
Extra Yield | |||||
Extra Yield | |||||
| Name | Chance | Amount | Condition | ||||||
|---|---|---|---|---|---|---|---|---|---|
1.11% x1 - | |||||||||
1.11%Chance x1Amount -Condition | |||||||||
0.44% x1 - | |||||||||
0.44%Chance x1Amount -Condition | |||||||||
0.44% x1 - | |||||||||
0.44%Chance x1Amount -Condition | |||||||||
0.44% x1 - | |||||||||
0.44%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
DECAY
| Location | Decay Time | ||
|---|---|---|---|
Outside 8h | |||
Outside 8hDecay Time | |||
Inside 80h | |||
Inside 80hDecay Time | |||
Explosives
Siege Weapons
Melee
Throwing Attacks
Guns
Torpedos
| Tool | Damage | Quantity | Time | Fuel | HQM | Sulfur | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
57.5 7 6 sec - - | |||||||||||||||
72.5 6 6 sec - - | |||||||||||||||
12.52 32 3 sec - - | |||||||||||||||
312.5 2 11 sec - - | |||||||||||||||
37.5 11 0 sec - - | |||||||||||||||
112.5 4 25 sec - - | |||||||||||||||
127.5 4 0 sec - - | |||||||||||||||
18 23 22 sec - - | |||||||||||||||
450 1 0 sec - - | |||||||||||||||
60 7 49 sec - - | |||||||||||||||
10 40 21 sec - - | |||||||||||||||
825 1 10 sec - - | |||||||||||||||
17 24 3 min 2 sec - - | |||||||||||||||
80 5 2 sec - - - | |||||||||||||||
80Damage 5Quantity 2 secTime -Fuel -HQM -Sulfur | |||||||||||||||
87.5 5 11 sec - - - | |||||||||||||||
87.5Damage 5Quantity 11 secTime -Fuel -HQM -Sulfur | |||||||||||||||
10 40 30 sec - - - | |||||||||||||||
10Damage 40Quantity 30 secTime -Fuel -HQM -Sulfur | |||||||||||||||
5 80 10 min 45 sec - - - | |||||||||||||||
5Damage 80Quantity 10 min 45 secTime -Fuel -HQM -Sulfur | |||||||||||||||
























































