Audio Alarm
An alarm which consumers 1 power to run and begins playing a beeping alarm once powered. It can be helpful for base defense as it can be connected to other sensors to alert you of approaching intruders. The alarm uses the same model as the Spooky Speaker.
CRAFTING & RECYCLING
LOOTED FROM
REPAIR
UPKEEP & DECAY
ELECTRICITY
DURABILITY
CRAFTING
BLUEPRINT
Tool
Requirements
Scrap Total
Requirements
15Scrap Total
Requirements
105Scrap Total
RECYCLING
Recycler
Guaranteed Yield
Extra Yield
Guaranteed Yield
Guaranteed Yield
Name
Chance
Amount
Condition
1.11%Chance
x1Amount
-Condition
0.44%Chance
x1Amount
-Condition
0.44%Chance
x1Amount
-Condition
0.44%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.16%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0%Chance
x0-1Amount
-Condition
Tool
Max Repair Cost
Bursts
Duration
Tool
Max Repair Cost
Condition Loss
Requires BP
DECAY
Location
Decay Time
Outside
96h
Outside
96hDecay Time
Inside
960h
Inside
960hDecay Time
INPUT/OUTPUT CONNECTIONS
IO Type
Connection Slot
Connection Name
Electric
Input
Power In
Electric
InputConnection Slot
Power InConnection Name
POWER USAGE/GENERATION
IO Type
Stat Type
Value
Electric
Usage
1 rW
Electric
UsageStat Type
1 rWValue
Explosives
Siege Weapons
Melee
Throwing Attacks
Guns
Torpedos
Tool
Damage
Quantity
Time
Fuel
HQM
Sulfur
350Damage
1Quantity
0 secTime
-Fuel
-HQM
-Sulfur
35Damage
3Quantity
1 secTime
-Fuel
-HQM
-Sulfur
1Damage
100Quantity
2 min 10 secTime
-Fuel
-HQM
-Sulfur



