Audio Alarm
An alarm which consumers 1 power to run and begins playing a beeping alarm once powered. It can be helpful for base defense as it can be connected to other sensors to alert you of approaching intruders. The alarm uses the same model as the Spooky Speaker.
CRAFTING & RECYCLING
LOOTED FROM
REPAIR
UPKEEP & DECAY
ELECTRICITY
DURABILITY
CRAFTING
| Name | Ingredients | Time | Workbench | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() 30s | |||||||||||
![]() | |||||||||||
![]() 15s | |||||||||||
![]() | |||||||||||
![]() 7.5s | |||||||||||
![]() | |||||||||||
BLUEPRINT
| Tool | Requirements | Scrap Total | |||
|---|---|---|---|---|---|
15 | |||||
Requirements 15Scrap Total | |||||
165 | |||||
Requirements 165Scrap Total | |||||
RECYCLING
| Recycler | Guaranteed Yield | Extra Yield | |||
|---|---|---|---|---|---|
Guaranteed Yield Extra Yield | |||||
Guaranteed Yield | |||||
Guaranteed Yield | |||||
Guaranteed Yield Extra Yield | |||||
| Name | Chance | Amount | Condition | ||||||
|---|---|---|---|---|---|---|---|---|---|
1.11% x1 - | |||||||||
1.11%Chance x1Amount -Condition | |||||||||
0.44% x1 - | |||||||||
0.44%Chance x1Amount -Condition | |||||||||
0.44% x1 - | |||||||||
0.44%Chance x1Amount -Condition | |||||||||
0.44% x1 - | |||||||||
0.44%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.16% x1 - | |||||||||
0.16%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
| Tool | Max Repair Cost | Bursts | Duration |
|---|---|---|---|
x2 0.8s | |||
| Tool | Max Repair Cost | Condition Loss | Requires BP |
|---|---|---|---|
None Yes | |||
DECAY
| Location | Decay Time | ||
|---|---|---|---|
Outside 96h | |||
Outside 96hDecay Time | |||
Inside 960h | |||
Inside 960hDecay Time | |||
INPUT/OUTPUT CONNECTIONS
| IO Type | Connection Slot | Connection Name |
|---|---|---|
Electric Input Power In | ||
Electric InputConnection Slot Power InConnection Name | ||
POWER USAGE/GENERATION
| IO Type | Stat Type | Value |
|---|---|---|
Electric Usage 1 rW | ||
Electric UsageStat Type 1 rWValue | ||
Explosives
Siege Weapons
Melee
Throwing Attacks
Guns
Torpedos
| Tool | Damage | Quantity | Time | Fuel | HQM | Sulfur | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10.01 10 1 sec - - | |||||||||||||||
60 2 0 sec - - | |||||||||||||||
45 3 16 sec - - | |||||||||||||||
20 5 6 sec - - | |||||||||||||||
8 13 14 sec - - | |||||||||||||||
7.5 14 9 sec - - | |||||||||||||||
12 9 1 min 3 sec - - | |||||||||||||||
95 2 11 sec - - | |||||||||||||||
275 1 0 sec - - | |||||||||||||||
550 1 10 sec - - | |||||||||||||||
35 3 1 sec - - - | |||||||||||||||
35Damage 3Quantity 1 secTime -Fuel -HQM -Sulfur | |||||||||||||||
5 20 2 min 35 sec - - - | |||||||||||||||
5Damage 20Quantity 2 min 35 secTime -Fuel -HQM -Sulfur | |||||||||||||||
1 100 1 min - - - | |||||||||||||||
1Damage 100Quantity 1 minTime -Fuel -HQM -Sulfur | |||||||||||||||



















































