Smart Alarm
The Smart Alarm sends notifications to a player’s phone through the Rust+ app. It can be crafted using High Quality Metal and Tech Trash at a Workbench Level 2. The alarm can be connected to electronic devices such as Seismic Sensor, alerting players when enemies are raiding their base.
CRAFTING & RECYCLING
LOOTED FROM
REPAIR
UPKEEP & DECAY
ELECTRICITY
DURABILITY
CRAFTING
| Name | Ingredients | Time | Workbench | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() 30s | |||||||||||
![]() | |||||||||||
![]() 15s | |||||||||||
![]() | |||||||||||
BLUEPRINT
| Tool | Requirements | Scrap Total | |||
|---|---|---|---|---|---|
30 | |||||
Requirements 30Scrap Total | |||||
300 | |||||
Requirements 300Scrap Total | |||||
RECYCLING
| Recycler | Guaranteed Yield | Extra Yield | |||
|---|---|---|---|---|---|
Guaranteed Yield | |||||
| Name | Chance | Amount | Condition | ||||||
|---|---|---|---|---|---|---|---|---|---|
1.56% x1-2 - | |||||||||
1.56%Chance x1-2Amount -Condition | |||||||||
1.34% x1-2 - | |||||||||
1.34%Chance x1-2Amount -Condition | |||||||||
1.34% x1-2 - | |||||||||
1.34%Chance x1-2Amount -Condition | |||||||||
1.34% x1-2 - | |||||||||
1.34%Chance x1-2Amount -Condition | |||||||||
0.78% x1-3 - | |||||||||
0.78%Chance x1-3Amount -Condition | |||||||||
0.78% x1-3 - | |||||||||
0.78%Chance x1-3Amount -Condition | |||||||||
0.42% x1 - | |||||||||
0.42%Chance x1Amount -Condition | |||||||||
0.42% x1 - | |||||||||
0.42%Chance x1Amount -Condition | |||||||||
0.42% x1 - | |||||||||
0.42%Chance x1Amount -Condition | |||||||||
0.42% x1 - | |||||||||
0.42%Chance x1Amount -Condition | |||||||||
0.3% x1 - | |||||||||
0.3%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
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0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
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0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
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0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.07% x1 - | |||||||||
0.07%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.06% x1 - | |||||||||
0.06%Chance x1Amount -Condition | |||||||||
0.05% x1 - | |||||||||
0.05%Chance x1Amount -Condition | |||||||||
| Tool | Max Repair Cost | Bursts | Duration |
|---|---|---|---|
x1 0.4s | |||
| Tool | Max Repair Cost | Condition Loss | Requires BP |
|---|---|---|---|
None Yes | |||
DECAY
| Location | Decay Time | ||
|---|---|---|---|
Outside 48h | |||
Outside 48hDecay Time | |||
Inside 480h | |||
Inside 480hDecay Time | |||
INPUT/OUTPUT CONNECTIONS
| IO Type | Connection Slot | Connection Name | |||
|---|---|---|---|---|---|
Electric Input Power In | |||||
Electric InputConnection Slot Power InConnection Name | |||||
Electric Output Power Out | |||||
Electric OutputConnection Slot Power OutConnection Name | |||||
POWER USAGE/GENERATION
| IO Type | Stat Type | Value |
|---|---|---|
Electric Usage 1 rW | ||
Electric UsageStat Type 1 rWValue | ||
Explosives
Siege Weapons
Melee
Throwing Attacks
Guns
Torpedos
| Tool | Damage | Quantity | Time | Fuel | HQM | Sulfur | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10.01 5 0 sec - - | |||||||||||||||
60 1 0 sec - - | |||||||||||||||
20 3 5 sec - - | |||||||||||||||
45 2 8 sec - - | |||||||||||||||
8 7 10 sec - - | |||||||||||||||
7.5 7 6 sec - - | |||||||||||||||
95 1 9 sec - - | |||||||||||||||
12 5 32 sec - - | |||||||||||||||
275 1 0 sec - - | |||||||||||||||
550 1 10 sec - - | |||||||||||||||
35 2 0 sec - - - | |||||||||||||||
35Damage 2Quantity 0 secTime -Fuel -HQM -Sulfur | |||||||||||||||
5 10 1 min 14 sec - - - | |||||||||||||||
5Damage 10Quantity 1 min 14 secTime -Fuel -HQM -Sulfur | |||||||||||||||
1 50 35 sec - - - | |||||||||||||||
1Damage 50Quantity 35 secTime -Fuel -HQM -Sulfur | |||||||||||||||






























































