Rusthub
RUST HUB

Smart Alarm

The Smart Alarm sends notifications to a player’s phone through the Rust+ app. It can be crafted using High Quality Metal and Tech Trash at a Workbench Level 2. The alarm can be connected to electronic devices such as Seismic Sensor, alerting players when enemies are raiding their base.

CRAFTING
BLUEPRINT
Requirements
30Scrap Total
Requirements
300Scrap Total
RECYCLING
Smart Alarm Rust Item
High Quality Metal Rust Item
Guaranteed Yield
Extra Yield
Smart Alarm Rust Item
High Quality Metal Rust Item
Guaranteed Yield
Extra Yield
Smart Alarm Rust Item
High Quality Metal Rust Item
Guaranteed Yield
Extra Yield
Guaranteed Yield
Extra Yield
1.56%Chance
x1-2Amount
-Condition
1.34%Chance
x1-2Amount
-Condition
1.34%Chance
x1-2Amount
-Condition
1.34%Chance
x1-2Amount
-Condition
0.78%Chance
x1-3Amount
-Condition
0.78%Chance
x1-3Amount
-Condition
0.42%Chance
x1Amount
-Condition
0.42%Chance
x1Amount
-Condition
0.42%Chance
x1Amount
-Condition
0.42%Chance
x1Amount
-Condition
0.3%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.07%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.06%Chance
x1Amount
-Condition
0.05%Chance
x1Amount
-Condition
Max Repair Cost
x1Swings
0.5sDuration
Max Repair Cost
x1Bursts
0.4sDuration
High Quality Metal Rust Item
Max Repair Cost
NoneCondition Loss
YesRequires BP
DECAY
Outside
48hDecay Time
Inside
480hDecay Time
INPUT/OUTPUT CONNECTIONS
Electric
InputConnection Slot
Power InConnection Name
Electric
OutputConnection Slot
Power OutConnection Name
POWER USAGE/GENERATION
Electric
UsageStat Type
1 rWValue
Explosives
Siege Weapons
Melee
Throwing Attacks
Guns
Torpedos
10.01Damage
5Quantity
0 secTime
-Fuel
-HQM
60Damage
1Quantity
0 secTime
-Fuel
-HQM
20Damage
3Quantity
5 secTime
-Fuel
-HQM
45Damage
2Quantity
8 secTime
-Fuel
-HQM
8Damage
7Quantity
10 secTime
-Fuel
-HQM
7.5Damage
7Quantity
6 secTime
-Fuel
-HQM
95Damage
1Quantity
9 secTime
-Fuel
-HQM
12Damage
5Quantity
32 secTime
-Fuel
-HQM
275Damage
1Quantity
0 secTime
-Fuel
-HQM
550Damage
1Quantity
10 secTime
-Fuel
-HQM
35Damage
2Quantity
0 secTime
-Fuel
-HQM
-Sulfur
5Damage
10Quantity
1 min 14 secTime
-Fuel
-HQM
-Sulfur
1Damage
50Quantity
35 secTime
-Fuel
-HQM
-Sulfur