Tin Can Alarm
The tin can alarm is a makeshift noise device which plays a loud clatter when triggered. The primitive tripwire can be crafted using Wood, Rope, and Metal Fragments at a Workbench Level 1 or found in mid-tier loot.
CRAFTING & RECYCLING
LOOTED FROM
REPAIR
UPKEEP & DECAY
DURABILITY
CRAFTING
| Name | Ingredients | Time | Workbench | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() 20s | |||||||||||
![]() | |||||||||||
![]() 10s | |||||||||||
![]() | |||||||||||
![]() 5s | |||||||||||
![]() | |||||||||||
BLUEPRINT
| Tool | Requirements | Scrap Total | |||
|---|---|---|---|---|---|
30 | |||||
Requirements 30Scrap Total | |||||
240 | |||||
Requirements 240Scrap Total | |||||
RECYCLING
| Recycler | Guaranteed Yield | Extra Yield | |||
|---|---|---|---|---|---|
Extra Yield | |||||
Extra Yield | |||||
Extra Yield | |||||
| Name | Chance | Amount | Condition | ||||||
|---|---|---|---|---|---|---|---|---|---|
1.11% x1 100% | |||||||||
1.11%Chance x1Amount 100%Condition | |||||||||
0.44% x1 100% | |||||||||
0.44%Chance x1Amount 100%Condition | |||||||||
0.44% x1 100% | |||||||||
0.44%Chance x1Amount 100%Condition | |||||||||
0.44% x1 100% | |||||||||
0.44%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.16% x1 100% | |||||||||
0.16%Chance x1Amount 100%Condition | |||||||||
0.07% x1 100% | |||||||||
0.07%Chance x1Amount 100%Condition | |||||||||
| Tool | Max Repair Cost | Swings | Duration |
|---|---|---|---|
x1 0.5s | |||
| Tool | Max Repair Cost | Bursts | Duration |
|---|---|---|---|
x1 0.4s | |||
| Tool | Max Repair Cost | Condition Loss | Requires BP |
|---|---|---|---|
20% Yes | |||
DECAY
| Location | Decay Time | ||
|---|---|---|---|
Outside 2h | |||
Outside 2hDecay Time | |||
Inside 20h | |||
Inside 20hDecay Time | |||
Explosives
Siege Weapons
Melee
Throwing Attacks
Guns
Torpedos
| Tool | Damage | Quantity | Time | Fuel | HQM | Sulfur | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
95 1 3 sec - - | |||||||||||||||
513 1 0 sec - - | |||||||||||||||
72.5 1 0 sec - - | |||||||||||||||
14.51 4 0 sec - - | |||||||||||||||
357 1 0 sec - - | |||||||||||||||
43.5 2 4 sec - - | |||||||||||||||
176.5 1 0 sec - - | |||||||||||||||
10.8 5 8 sec - - | |||||||||||||||
6 9 5 sec - - | |||||||||||||||
187.5 1 9 sec - - | |||||||||||||||
22.5 3 16 sec - - | |||||||||||||||
270 1 0 sec - - | |||||||||||||||
495 1 10 sec - - | |||||||||||||||
48 2 0 sec - - - | |||||||||||||||
48Damage 2Quantity 0 secTime -Fuel -HQM -Sulfur | |||||||||||||||
17.5 3 10 sec - - - | |||||||||||||||
17.5Damage 3Quantity 10 secTime -Fuel -HQM -Sulfur | |||||||||||||||
6 9 14 sec - - - | |||||||||||||||
6Damage 9Quantity 14 secTime -Fuel -HQM -Sulfur | |||||||||||||||
5 10 1 min 14 sec - - - | |||||||||||||||
5Damage 10Quantity 1 min 14 secTime -Fuel -HQM -Sulfur | |||||||||||||||

























































